Convert a 4x4 transformation matrix into a cartesian position.
Version history
0.1.0
 
deGroot
Changes
Added:
- initial version
Overview
Details
Matrix
MLxMatrix
Used as input
4x4 transformation matrix.
Result
ARRAY [0..5] OF REAL
Used as output
The resulting cartesian position.
[0] // X
[1] // Y
[2] // Z
[3] // Rx
[4] // Ry
[5] // Rz
Implementation
Snippet of the function call:
MLxxMatrixToCartesian(
Matrix := ,
Result := );